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As in every card game, we deal here with a finite
probability field, in which the events to be measured are occurrences of
certain card combinations (three-card combinations, two-card combinations
or one card) on the board, in your own hand and in your opponents’ hands
(called favorable combinations). The probability of achieving a
specific final card formation is calculated by counting the favorable
combinations that can occur. When calculating the probabilities, the
information taken into account at a specific moment in the game is given
by parameters such as the number of certain cards from the community
cards, the number of certain cards from the cards showing (community cards
dealt plus cards from your own hand) and the number of opponents. All
calculations ignore any circumstantial information like viewing
opponents’ cards, removing certain cards from the deck, a particular
distribution of cards in the deck before dealing or fraudulent dealing.
Among all games of chance,
Texas Hold’em Poker
is highly predisposed to probability-based decisions because, by the
structure and dynamics of the game, the
poker odds change
significantly from one gaming moment to another.
We
have here the so-called long-shot odds (probabilities of events
that are chronologically preceded by others, calculated by using
information available at the moment before the first event), which consist
of:
–
Own hand probabilities – dealing with odds for you to achieve
certain final card formations, calculated at two separate moments of the
game: the three community cards dealt on the table (after the flop) and
the four community cards dealt on the table (after the turn);
–
Opponents’ hands probabilities – dealing with odds for at least
one opponent to achieve a certain final card formation, calculated in
three separate moments of the game: three community cards dealt (after the
flop), four community cards dealt (after the turn) and all five community
cards dealt (after the river).
We
also have the immediate odds (probabilities of events that follow
immediately, calculated by using information of the moment just before
that event): preflop odds, turn odds, odds of improving expected
formations, and so on.
Although
the long-shot odds are the most important when making a probability-based
betting decision, because they give information about achieving specific
final card formations (which is the technical goal of the game), the
immediate odds could help in evaluating and creating an advantage during
each betting dialogue. Texas Hold’em Poker
consists of two parts: the
human action, namely, the betting dialogue and the random card
distribution that results in building valuable formations. Most players
take into account the immediate odds before each betting moment, even
though this information is not always too relevant for the final event,
but they do so because they know their opponents refer to them, too.
Therefore, by making betting decisions based on immediate odds you can
create an immediate advantage for yourself (for example, you can make
other opponents fold). This is the psychological element any poker
game
holds. In fact, if the game consisted only of card distribution and
building valuable formations, it would not be so spectacular.
The
immediate odds categories are:
– preflop odds (odds of being dealt certain 2-card combinations as
pocket cards before the flop)
– flop odds (odds for certain cards or certain 2- or 3-card combinations
to be contained in the flop, calculated after first card distribution and
right before the flop)
– turn odds (odds of a certain card being dealt as the turn card,
calculated right after the flop)
– river odds (odds of a certain card being dealt as the river card,
calculated right after the turn).
All
Hold'em odds are in very large number and may fill more than 100 pages. We
present here just a few examples of Hold'em odds:
Preflop
odds
Odds
of being dealt AA
Favorable combinations: C(4, 6). Possible
combinations: C(52, 2) = 1326.
The probability is
P = C(4, 2)/C(52, 2) = 0.452% (220:1 as odds).
The same probability holds for any other pair.
Odds
of being dealt AA or KK
These two events are incompatible, so their odds
are added.
Each has the probability
C(4, 2)/C(52, 2), so P = 2C(4, 2)/C(52, 2) = 0.904% (110:1).
The same probability holds for any other two
pairs.
Odds
of being dealt a pair
We have thirteen pair types and for each type the
probability is C(4, 2)/C(52, 2)
.
Then
P = 13C(4, 2)/C(52, 2) =
5.882% (16:1).
Odds
of being dealt two suited cards
For a specific symbol, we have C(13, 2) = 78 favorable combinations. Multiplying by four (symbols), we find
312 favorable combinations. P = 4C(13,
2)/C(52, 2) = 23.529% (3:1).
Pair
against higher pair
Assuming you are dealt a pair (except AA),
we can calculate the probability for at least one opponent being dealt a
pair higher than yours. We can find a unique formula that comprises all
possible situations. Such a formula holds as variables:
n = number of your opponents
p = number of pairs (as a value type)
higher than the one you hold.
For example, if you hold 88, there are six pairs higher than yours (99, 10
10, JJ, QQ, KK, AA), so p = 6; if you hold KK,
there is only one pair higher (AA) and p = 1. The formula
is:
P = 6np/1225 – C(n, 2)p(6p – 1)/230300 + C(n, 3)p(6p – 1)(6p – 2)/238360500
=
6np/1225 – n(n – 1)p(6p –
1)/460600 + n(n – 1)(n – 2)p(6p –
1)(6p – 2)/1430163000.
For
p = 1, the formula returns the following results:
Probabilities
that at least one opponent holds AA, in case you are dealt KK
|
Opponents
(n)
|
|
2
|
3
|
4
|
5
|
6
|
7
|
8
|
9
|
|
P
(%)
|
0.489
|
0.979
|
1.462
|
1.946
|
2.427
|
2.906
|
3.383
|
3.912
|
4.330
|
A
table of values for the probability (P) of one opponent (a specific one,
not at least one) holding a pair higher than yours follows:
Probabilities
that one opponent holds a higher pair
|
Own
pair
|
|
33
|
44
|
55
|
66
|
77
|
88
|
99
|
T
T
|
JJ
|
QQ
|
KK
|
|
P
(%)
|
5.877
|
5.387
|
4.897
|
4.408
|
3.918
|
3.428
|
2.938
|
2.448
|
1.959
|
1.469
|
0.979
|
0.489
|
.............................................................................................................................................................
Flop
odds
We
have two cards showing (your own pocket cards), 50 unknown cards and C(50, 3) = 19600 possible combinations for the flop cards.
Odds of improving three-of-a-kind or four-of-a-kind
Let
C be a card from an expected formation and c the number of
your own pocket C-cards (as value). c could be 0, 1 or 2.
The outs (C-cards from the 50 unknown) number 4 – c.
Let
us denote by C the event: At least one opponent makes a (SSSSS)
flush formation by using five cards from his or her own hand and the
community cards, no matter how many from each.
We calculate the probability P(C) in the gaming
moment when only three community cards are dealt (after the flop and
before the turn). The variables the probability formula depends on are:
s'' = number of community S-cards
(cards with symbol S)
s = number of seen S-cards (from
own hand and board)
n = number of opponents
These variables must fit the conditions:
s'', s, n are natural numbers,
,
,
,
.
For a (SSSSS) flush formation to be finally
achieved, a minimal initial condition is that the community cards (the
three dealt) must contain a minimum one of the S-cards.
Table of values of probability that at least one opponent
will make a (SSSSS) flush formation by river
|
|
s''=0
|
s''=1
|
s''=2
|
s''=3
|
|
s
|
|
1
|
2
|
3
|
2
|
3
|
4
|
3
|
4
|
5
|
|
n
|
|
1
|
0
|
0.277%
|
0.184%
|
0.117%
|
3.515%
|
2.606%
|
1.860%
|
19.409%
|
16.048%
|
12.895%
|
|
2
|
0
|
0.546%
|
0.365%
|
0.233%
|
6.359%
|
4.777%
|
3.454%
|
30.402%
|
23.533%
|
20.998%
|
|
3
|
0
|
0.806%
|
0.542%
|
0.294%
|
8.595%
|
6.894%
|
4.439%
|
37.557%
|
32.861%
|
26.517%
|
|
4
|
0
|
1.059%
|
0.714%
|
0.459%
|
10.373%
|
8.053%
|
6.890%
|
41.889%
|
37.139%
|
32.376%
|
|
5
|
0
|
1.303%
|
0.882%
|
0.569%
|
12.041%
|
9.350%
|
7.057%
|
45.721%
|
40.553%
|
35.631%
|
|
6
|
0
|
1.539%
|
1.046%
|
0.677%
|
13.610%
|
10.579%
|
7.945%
|
49.129%
|
43.599%
|
37.987%
|
|
7
|
0
|
1.767%
|
1.206%
|
0.783%
|
15.081%
|
11.738%
|
8.819%
|
52.117%
|
46.276%
|
40.314%
|
|
8
|
0
|
1.987%
|
1.362%
|
0.887%
|
16.455%
|
12.871%
|
9.678%
|
54.685%
|
48.903%
|
42.610%
|
|
9
|
0
|
2.200%
|
1.493%
|
0.990%
|
17.832%
|
13.794%
|
10.524%
|
57.514%
|
50.894%
|
44.874%
|
..........................................................................................................................................................
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Sources |
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All
Hold'em odds and all the math behind the game, for all gaming situations,
are covered in the book Texas Hold'em Odds. The
book holds all the formulas and algorithms involved in the probability
calculus for Hold'em, along with all numerical returns comprised in
tables, as well as examples of how to use and apply them. See the Books
section for details. |
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